Two-step techniques for accurate selection of small elements in VR environments
One of the key interactions in 3D environments is target acquisition, which can be challenging when targets are small or in cluttered scenes. Here, incorrect elements may be selected, leading to frustration and wasted time. The accuracy is further hindered by the physical act of selection itself, ty...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
Elsevier
2023-07-01
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Series: | Graphical Models |
Subjects: | |
Online Access: | http://www.sciencedirect.com/science/article/pii/S1524070323000139 |