Summary: | The most important change in the transition from partial to high automation is that the vehicle can drive autonomously, without active human involvement. This fact increases the current requirements regarding ride comfort and dictates new challenges for automotive shock absorbers. There exist two common types of automotive shock absorbers with two friction types. The intended viscous friction dissipates the chassis’ vibrations, while the unwanted solid body friction is generated by the rubbing of the damper’s seals and guides during actuation. The latter so-called static friction impairs ride comfort and demands appropriate friction modeling for the control of adaptive or active suspension systems. In the current article, the simulation approach introduced in part 1 of this study is validated against a single friction point and full damper friction measurements. To achieve that, a friction measurement method with novel test rigs has been developed, which allows for reliable determination of the friction behavior of each single friction point, while appropriately resembling the operating conditions of the real damper. The subsequent presentation of a friction simulation using friction model parameters from different geometry shows the general applicability of the overall friction investigation methodology. Accordingly, the presented simulation and measurement approaches enable the investigation of dynamic friction in automotive shock absorbers with significantly increased development efficiency.
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