A framework for developing user-based adaptive gamified systems
<p>Gamification, which is the use of game elements in a non-game context, has become a trend in many industries. It is used as means for motivating and engaging users and influencing their behaviors. Thus, during the last few years many researchers have attempted to find a way to design and im...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
Academy Publishing Center
2023-10-01
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Series: | Advances in Computing and Engineering |
Subjects: | |
Online Access: | http://apc.aast.edu/ojs/index.php/ACE/article/view/661 |