A framework for developing user-based adaptive gamified systems

<p>Gamification, which is the use of game elements in a non-game context, has become a trend in many industries. It is used as means for motivating and engaging users and influencing their behaviors. Thus, during the last few years many researchers have attempted to find a way to design and im...

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Bibliographic Details
Main Authors: Wael Elgammal, Nada Sherief, Walid Abdelmoez
Format: Article
Language:English
Published: Academy Publishing Center 2023-10-01
Series:Advances in Computing and Engineering
Subjects:
Online Access:http://apc.aast.edu/ojs/index.php/ACE/article/view/661