Interactive facial animation with deep neural networks
Creating realistic animations of human faces is still a challenging task in computer graphics. While computer graphics (CG) models capture much variability in a small parameter vector, they usually do not meet the necessary visual quality. This is due to the fact, that geometry‐based animation often...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
Wiley
2020-09-01
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Series: | IET Computer Vision |
Subjects: | |
Online Access: | https://doi.org/10.1049/iet-cvi.2019.0790 |