Interactive facial animation with deep neural networks

Creating realistic animations of human faces is still a challenging task in computer graphics. While computer graphics (CG) models capture much variability in a small parameter vector, they usually do not meet the necessary visual quality. This is due to the fact, that geometry‐based animation often...

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Bibliographic Details
Main Authors: Wolfgang Paier, Anna Hilsmann, Peter Eisert
Format: Article
Language:English
Published: Wiley 2020-09-01
Series:IET Computer Vision
Subjects:
Online Access:https://doi.org/10.1049/iet-cvi.2019.0790