Anthropometry profile and pattern of gadget playing activity for preschoolers

Gadget can cause sedentary behavior that can affect motor skills and pointedly as one of the contributing factors to anthropometry. The research objective is to identify anthropometric profiles and device use activities in early childhood. The research method used is descriptive quantitative. The sa...

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Bibliographic Details
Main Authors: Fitriana Puspa Hidasari, Muhammad Fachrurrozi Bafadal
Format: Article
Language:English
Published: UIR Press 2021-07-01
Series:Journal Sport Area
Subjects:
Online Access:https://journal.uir.ac.id/index.php/JSP/article/view/6326