Who are the gamers? Profiling adult gamers using machine learning approaches
In our paper, we used factor analysis and artificial intelligence-based modeling to reveal how video gamers living in an economically peripheric European Union member state can be segmented based on gaming time. We performed a causal analysis of two groups—occasional and frequent players—based on th...
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Format: | Article |
Language: | English |
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Elsevier
2023-09-01
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Series: | Telematics and Informatics Reports |
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Online Access: | http://www.sciencedirect.com/science/article/pii/S2772503023000348 |