Plastic Waste (In)Visibility in Plasticity
This article examines the video game Plasticity as a compelling narrative medium that represents and critiques the ecological ramifications of plastic consumption in the Anthropocene era. The game’s dystopian setting, where players navigate through environments devastated by plastic waste, serves as...
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Format: | Article |
Language: | Finnish |
Published: |
Society for Art History in Finland
2024-03-01
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Series: | Tahiti |
Online Access: | https://tahiti.journal.fi/article/view/142704 |