Plastic Waste (In)Visibility in Plasticity

This article examines the video game Plasticity as a compelling narrative medium that represents and critiques the ecological ramifications of plastic consumption in the Anthropocene era. The game’s dystopian setting, where players navigate through environments devastated by plastic waste, serves as...

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Bibliographic Details
Main Author: Neylan Ogutveren Aular
Format: Article
Language:Finnish
Published: Society for Art History in Finland 2024-03-01
Series:Tahiti
Online Access:https://tahiti.journal.fi/article/view/142704