A Survey on the Procedural Generation of Virtual Worlds
This survey presents algorithms for the automatic generation of content for virtual worlds, in particular for games. After a definition of the term procedural content generation, the algorithms to generate realistic objects such as landscapes and vegetation, road networks, buildings, living beings a...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
MDPI AG
2017-10-01
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Series: | Multimodal Technologies and Interaction |
Subjects: | |
Online Access: | https://www.mdpi.com/2414-4088/1/4/27 |