Drawing patterns of behaviors and communication actions of computer gaming users in Video Game clubs(GameNets) of Tehran
Today, Computer Games have emerged as a new field for the development of new media in the dimension of socialization, which according to many experts, in the coming years will become the number one entertainment industry in the world. On the other hand, gamenets in Iranian society as a place where t...
Main Authors: | , , |
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Format: | Article |
Language: | fas |
Published: |
Allameh Tabataba'i University Press
2021-10-01
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Series: | مطالعات رسانههای نوین |
Subjects: | |
Online Access: | https://nms.atu.ac.ir/article_13630_32917bf2a46790d884dcebb14b46a800.pdf |