A Framework for Identifying the Proper Mechanics of Computer Games for Teaching Cognitive Topics

The purpose of the present study was to develop a computer game design framework for learning a variety of cognitive topics and assessing its effectiveness in procedural learning. To achieve this goal, a mixed research method was used. In the qualitative phase for obtaining the framework, a deductiv...

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Bibliographic Details
Main Authors: H. Dehghanzadeh, B. Minaei
Format: Article
Language:fas
Published: Iranian Institute for Social and Cultural Studies 2019-03-01
Series:Taḥqīqāt-i Farhangī-i Īrān
Subjects:
Online Access:http://www.jicr.ir/article_378_bd2fab14a1ecd5af539699449b31cddd.pdf