A Framework for Identifying the Proper Mechanics of Computer Games for Teaching Cognitive Topics
The purpose of the present study was to develop a computer game design framework for learning a variety of cognitive topics and assessing its effectiveness in procedural learning. To achieve this goal, a mixed research method was used. In the qualitative phase for obtaining the framework, a deductiv...
Main Authors: | , |
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Format: | Article |
Language: | fas |
Published: |
Iranian Institute for Social and Cultural Studies
2019-03-01
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Series: | Taḥqīqāt-i Farhangī-i Īrān |
Subjects: | |
Online Access: | http://www.jicr.ir/article_378_bd2fab14a1ecd5af539699449b31cddd.pdf |