A gamification experience to improve engineering students' performance through motivation
The students' lack of motivation is a usual problem. The students value more the obtention of the degree than the developing of competences and skills. In order to fight this, we developed a gamification's experience based on merits and leaderboards. The merits are linked to the attainment...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
OmniaScience
2017-06-01
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Series: | Journal of Technology and Science Education |
Subjects: | |
Online Access: | http://www.jotse.org/index.php/jotse/article/view/246 |