A learning-based synthesis approach of reward asynchronous probabilistic games against the linear temporal logic winning condition

The traditional synthesis problem is usually solved by constructing a system that fulfills given specifications. The system is constantly interacting with the environment and is opposed to the environment. The problem can be further regarded as solving a two-player game (the system and its environme...

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Bibliographic Details
Main Authors: Wei Zhao, Zhiming Liu
Format: Article
Language:English
Published: PeerJ Inc. 2022-09-01
Series:PeerJ Computer Science
Subjects:
Online Access:https://peerj.com/articles/cs-1094.pdf

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