Fan labor, speculative fiction, and video game lore in the "Bloodborne" community

This essay engages fans of the PlayStation 4 video game Bloodborne (FromSoftware, 2015), focusing on the ways in which fans of the game craft its abstract lore into new threads of narrative via online texts and videos, and a related controversy pertaining to the originality and authorship of those m...

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Bibliographic Details
Main Author: Kevin D. Ball
Format: Article
Language:English
Published: Organization for Transformative Works 2017-09-01
Series:Transformative Works and Cultures
Subjects:
Online Access:https://dx.doi.org/10.3983/twc.2017.1156