Fan labor, speculative fiction, and video game lore in the "Bloodborne" community
This essay engages fans of the PlayStation 4 video game Bloodborne (FromSoftware, 2015), focusing on the ways in which fans of the game craft its abstract lore into new threads of narrative via online texts and videos, and a related controversy pertaining to the originality and authorship of those m...
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Format: | Article |
Language: | English |
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Organization for Transformative Works
2017-09-01
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Series: | Transformative Works and Cultures |
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Online Access: | https://dx.doi.org/10.3983/twc.2017.1156 |