Deformable object animation using reduced optimal control
Keyframe animation is a common technique to generate animations of deformable characters and other soft bodies. With spline interpolation, however, it can be difficult to achieve secondary motion effects such as plausible dynamics when there are thousands of degrees of freedom to animate. Physical m...
Main Authors: | , , |
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Other Authors: | |
Format: | Article |
Language: | en_US |
Published: |
Association for Computing Machinery (ACM)
2015
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Online Access: | http://hdl.handle.net/1721.1/100453 |