Easy to use and incredibly difficult: on the mythical border between interface and gameplay

In video game literature and video game reviews, video games are often divided into two distinct parts: interface and gameplay. Good video games, it is assumed, have easy to use interfaces, but they also provide difficult gameplay challenges to the player. But must a good game follow this pattern, a...

Full description

Bibliographic Details
Main Authors: Juul, Jesper, Norton, Marleigh
Format: Article
Language:en_US
Published: Association for Computing Machinery (ACM) 2015
Online Access:http://hdl.handle.net/1721.1/100460