Dynamically stable control of articulated crowds
The synthesis of realistic complex body movements in real-time is a difficult problem in computer graphics and in robotics. High realism requires the accurate modeling of the details of the trajectories for a large number of degrees of freedom. At the same time, real-time animation necessitates flex...
Main Authors: | , , |
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Other Authors: | |
Format: | Article |
Language: | en_US |
Published: |
Elsevier
2016
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Online Access: | http://hdl.handle.net/1721.1/103869 https://orcid.org/0000-0002-7161-7812 |