Fun and Learning: Blending Design and Development Dimensions in Serious Games through Narrative and Characters
This chapter describes the development of four versions of a game for learning and comparative study carried out in a Singapore high school to shed light on the effectiveness of puzzle and narrative-based games in engaging students, their learning experience and understanding of the physics concepts...
Main Authors: | , , , , , |
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Other Authors: | |
Format: | Article |
Language: | en_US |
Published: |
Springer-Verlag
2017
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Online Access: | http://hdl.handle.net/1721.1/109614 https://orcid.org/0000-0002-0113-4292 |