Fun and Learning: Blending Design and Development Dimensions in Serious Games through Narrative and Characters

This chapter describes the development of four versions of a game for learning and comparative study carried out in a Singapore high school to shed light on the effectiveness of puzzle and narrative-based games in engaging students, their learning experience and understanding of the physics concepts...

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Bibliographic Details
Main Authors: Marsh, Tim, Nickole, Li Zhiqiang, Xuejin, Chuang, Klopfer, Eric, Osterweil, Scot, Haas, Jason Matthew
Other Authors: Massachusetts Institute of Technology. Department of Urban Studies and Planning
Format: Article
Language:en_US
Published: Springer-Verlag 2017
Online Access:http://hdl.handle.net/1721.1/109614
https://orcid.org/0000-0002-0113-4292