Using Simulations as a Starting Point for Constructing Meaningful Learning Games
For many school administrators and decision makers, the term “video games” holds numerous cultural associations which make their adoption in the education space challenging. Additionally, the term is so broad that it can sometimes be difficult to communicate explicitly a desire to build learning exp...
Main Authors: | , |
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Format: | Article |
Language: | en_US |
Published: |
Springer Netherlands
2017
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Online Access: | http://hdl.handle.net/1721.1/109841 |