Exploring the Design of a Wearable Device to Turn Everyday Objects into Playful Experiences

In this paper we present a wearable device in the form of a bracelet that turns everyday objects into interactive physical gameplay. We combine physical exploration and interactive entertainment by providing real-time audio and light feedback without the need to be in front of a screen. In contrast...

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Bibliographic Details
Main Authors: Amores Fernandez, Judith, Benavides Palos, Xavier, Boldu Busquets, Roger, Maes, Patricia
Other Authors: Massachusetts Institute of Technology. Media Laboratory
Format: Article
Language:en_US
Published: Association for Computing Machinery (ACM) 2017
Online Access:http://hdl.handle.net/1721.1/110799
https://orcid.org/0000-0003-1285-6909
https://orcid.org/0000-0002-2230-2734
https://orcid.org/0000-0002-7722-6038