3D Object-Oriented Learning: An End-to-end Transformation-Disentangled 3D Representation
We provide more detailed explanation of the ideas behind a recent paper on “Object-Oriented Deep Learning” [1] and extend it to handle 3D inputs/outputs. Similar to [1], every layer of the system takes in a list of “objects/symbols”, processes it and outputs another list of objects/symbols. In this...
Main Authors: | , |
---|---|
Format: | Technical Report |
Language: | en_US |
Published: |
2018
|
Online Access: | http://hdl.handle.net/1721.1/113002 |