Learning particle dynamics for manipulating rigid bodies, deformable objects, and fluids

Real-life control tasks involve matters of various substances-rigid or soft bodies, liquid, gas-each with distinct physical behaviors. This poses challenges to traditional rigid-body physics engines. Particle-based simulators have been developed to model the dynamics of these complex scenes; however...

Deskribapen osoa

Xehetasun bibliografikoak
Egile Nagusiak: Li, Yunzhu, Wu, Jiajun, Tedrake, Russell L, Tenenbaum, Joshua B, Torralba, Antonio
Beste egile batzuk: Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory
Formatua: Artikulua
Hizkuntza:English
Argitaratua: OpenReview.net 2020
Sarrera elektronikoa:https://hdl.handle.net/1721.1/126588