Empathy for the game master: how virtual reality creates empathy for those seen to be creating VR
This article rethinks the notion of virtual reality (VR) as an ‘empathy machine’ by examining how VR directs emotional identification not toward the subjects of particular VR titles, but toward VR developers themselves. Tracing how both positive and negative empathy circulates around characters in o...
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SAGE Publications
2021
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Online Access: | https://hdl.handle.net/1721.1/130238 |