Simulating Real-World Human Activities with VirtualCity: A Large-Scale Embodied Environment for 2D, 3D, and Language-Driven Tasks
Embodied environments act as a tool that enables various control tasks to be learned. Within these simulators, having realistic rendering and physics ensures that the sim2real gap for tasks isn’t too large. Current embodied environments focus mainly on small-scale or low-level tasks, without the cap...
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Format: | Thesis |
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Massachusetts Institute of Technology
2023
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Online Access: | https://hdl.handle.net/1721.1/151411 |