FaceFolds: Meshed Radiance Manifolds for Efficient Volumetric Rendering of Dynamic Faces
3D rendering of dynamic face captures is a challenging problem, and it demands improvements on several fronts---photorealism, efficiency, compatibility, and configurability. We present a novel representation that enables high-quality volumetric rendering of an actor's dynamic facial performance...
Main Authors: | Medin, Safa C., Li, Gengyan, Du, Ruofei, Garbin, Stephan, Davidson, Philip, Wornell, Gregory W., Beeler, Thabo, Meka, Abhimitra |
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Other Authors: | Massachusetts Institute of Technology. Signals, Information and Algorithms Laboratory |
Format: | Article |
Language: | English |
Published: |
Association for Computing Machinery
2024
|
Online Access: | https://hdl.handle.net/1721.1/155198 |
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