Numerical Shape from Shading and Occluding Contours in a Single View
An iterative method of using occluding boundary information is proposed to compute surface slope from shading. We use a stereographic space rather than the more commonly used gradient space in order to express occluding boundary information. Further, we use "average" smoothness cons...
Main Authors: | , |
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Language: | en_US |
Published: |
2004
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Online Access: | http://hdl.handle.net/1721.1/5713 |