Dynamic Graphics Using Quasi Parallelism
Dynamic computer graphics is best represented as several processes operating in parallel. Full parallel processing, however, entails much complex mechanism making it difficult to write simple, intuitive programs for generating computer animation. What is presented in this paper is a simple mea...
Main Authors: | , |
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Language: | en_US |
Published: |
2004
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Online Access: | http://hdl.handle.net/1721.1/5737 |