Why Stereo Vision is Not Always About 3D Reconstruction
It is commonly assumed that the goal of stereovision is computing explicit 3D scene reconstructions. We show that very accurate camera calibration is needed to support this, and that such accurate calibration is difficult to achieve and maintain. We argue that for tasks like recognition, figur...
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Language: | en_US |
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2004
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Online Access: | http://hdl.handle.net/1721.1/5947 |