Guest Editors' Introduction: Cross reality environments

In this article, we define cross-reality as the union between ubiquitous sensor/actuator networks and shared online virtual worlds-a place where collective human perception meets the machines' view of pervasive computing. We describe how five of the articles in this issue expand on aspects of t...

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Bibliographic Details
Main Authors: Landay, James A., Paradiso, Joseph A
Other Authors: Massachusetts Institute of Technology. Media Laboratory
Format: Article
Language:en_US
Published: IEEE Computer Society 2010
Online Access:http://hdl.handle.net/1721.1/60069
https://orcid.org/0000-0002-0719-7104