Decomposition of a Visual Scene into Three-Dimensional Bodies

The program described here takes as its input a collection of lines, vertices and surfaces describing a scene, and analyzes the scene into a composition of three-dimensional objects. The program does not need to know the form (model, or pattern) of the objects which are likely to appear: the scene i...

Szczegółowa specyfikacja

Opis bibliograficzny
1. autor: Guzman, Adolfo
Język:en_US
Wydane: 2004
Dostęp online:http://hdl.handle.net/1721.1/6173