A Real Time Garbage Collector Based on the Lifetimes of Objects
In previous heap storage systems, the cost of creating objects and garbage collection is independent of the lifetime of the object. Since objects with short lifetimes account for a large portion of storage use, it's worth optimizing a garbage collector to reclaim storage for these objects...
Main Authors: | , |
---|---|
Language: | en_US |
Published: |
2004
|
Online Access: | http://hdl.handle.net/1721.1/6335 |