Shape Recipes: Scene Representations that Refer to the Image
The goal of low-level vision is to estimate an underlying scene, given an observed image. Real-world scenes (e.g., albedos or shapes) can be very complex, conventionally requiring high dimensional representations which are hard to estimate and store. We propose a low-dimensional representation,...
Main Authors: | , |
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Language: | en_US |
Published: |
2004
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Subjects: | |
Online Access: | http://hdl.handle.net/1721.1/6704 |