Frequency analysis and sheared reconstruction for rendering motion blur
Motion blur is crucial for high-quality rendering, but is also very expensive. Our first contribution is a frequency analysis of motion-blurred scenes, including moving objects, specular reflections, and shadows. We show that motion induces a shear in the frequency domain, and that the spectrum of m...
Main Authors: | , , , , |
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Other Authors: | |
Format: | Article |
Language: | en_US |
Published: |
Association for Computing Machinery (ACM)
2012
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Online Access: | http://hdl.handle.net/1721.1/72357 https://orcid.org/0000-0001-9919-069X |