Crowds in two seconds: Enabling realtime crowd-powered interfaces
Interactive systems must respond to user input within seconds. Therefore, to create realtime crowd-powered interfaces, we need to dramatically lower crowd latency. In this paper, we introduce the use of synchronous crowds for on-demand, realtime crowdsourcing. With synchronous crowds, systems can dy...
Main Authors: | , , , |
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Other Authors: | |
Format: | Article |
Language: | en_US |
Published: |
Association for Computing Machinery (ACM)
2012
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Online Access: | http://hdl.handle.net/1721.1/72377 https://orcid.org/0000-0002-0024-5847 https://orcid.org/0000-0002-0442-691X |