Linear Bellman combination for control of character animation

Controllers are necessary for physically-based synthesis of character animation. However, creating controllers requires either manual tuning or expensive computer optimization. We introduce linear Bellman combination as a method for reusing existing controllers. Given a set of controllers for relate...

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Bibliographic Details
Main Authors: da Silva, Marco, Durand, Fredo, Popovic, Jovan
Other Authors: Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory
Format: Article
Language:en_US
Published: Association for Computing Machinery (ACM) 2014
Online Access:http://hdl.handle.net/1721.1/86211
https://orcid.org/0000-0001-9919-069X