A simple and local method for computing quasi-conformal map on 3D surfaces

Quasi-conformal maps have bounded conformal distortion, and are the natural extension of the conformal maps. The existing techniques to compute the quasi-conformal map require a global coordinate system; thus, they are limited to models of simple topological types, such as genus-0 or 1 surfaces, for...

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Bibliographic Details
Main Authors: Zhang, Minqi, He, Ying
Other Authors: School of Computer Engineering
Format: Journal Article
Language:English
Published: 2013
Subjects:
Online Access:https://hdl.handle.net/10356/107230
http://hdl.handle.net/10220/17810