A simple and local method for computing quasi-conformal map on 3D surfaces

Quasi-conformal maps have bounded conformal distortion, and are the natural extension of the conformal maps. The existing techniques to compute the quasi-conformal map require a global coordinate system; thus, they are limited to models of simple topological types, such as genus-0 or 1 surfaces, for...

Täydet tiedot

Bibliografiset tiedot
Päätekijät: Zhang, Minqi, He, Ying
Muut tekijät: School of Computer Engineering
Aineistotyyppi: Journal Article
Kieli:English
Julkaistu: 2013
Aiheet:
Linkit:https://hdl.handle.net/10356/107230
http://hdl.handle.net/10220/17810