Video game acceptance : a meta-analysis of the extended technology acceptance model

The current study systematically reviews and summarizes the existing literature of game acceptance, identifies the core determinants, and evaluates the strength of the relationships in the extended technology acceptance model. Moreover, this study segments video games into two categories: hedonic an...

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Bibliographic Details
Main Authors: Wang, Xiaohui, Goh, Dion Hoe-Lian
Other Authors: Wee Kim Wee School of Communication and Information
Format: Journal Article
Language:English
Published: 2020
Subjects:
Online Access:https://hdl.handle.net/10356/140234