An interactive control architecture for interpersonal coordination in mirror game

In this work, an interactive control architecture based on velocity segments is developed to generate the human-like trajectories in the mirror game, a simple yet effective paradigm for studying interpersonal coordination, and the existence of velocity segments possessing a prescribed signature is t...

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Bibliographic Details
Main Authors: Zhai, Chao, Chen, Michael Z. Q., Alderisio, Francesco, Yu. Uteshev, Alexei, Di Bernardo, Mario
Other Authors: School of Electrical and Electronic Engineering
Format: Journal Article
Language:English
Published: 2020
Subjects:
Online Access:https://hdl.handle.net/10356/140329