An algorithm for finding intersection between ball B-spline curves

A ball B-spline curve (BBSC) is a skeleton based solid model representation, which consists of a B-spline curve and a B-spline function serving as the (varying) radius of a ball moving along the B-spline curve. The surface shape specified by the BBSC is the envelope of the moving ball and thus the B...

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Détails bibliographiques
Auteurs principaux: Fu, Qian, Wu, Zhongke, Wang, Xingce, Zhou, Mingquan, Zheng, Jianmin
Autres auteurs: School of Computer Science and Engineering
Format: Journal Article
Langue:English
Publié: 2020
Sujets:
Accès en ligne:https://hdl.handle.net/10356/141171