AI game design in VR hunting

In the scenario of a VR hunting game, behaviour and autonomy of in-game animals are crucial in minimizing users’ uncomfortableness and maximizing their experience while gaming. AI design of a successful Non-Player Character (NPC) mainly depends on four major behaviour layers which include: Decision,...

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Bibliographic Details
Main Author: Zhao, Kangqiao
Other Authors: Lin Feng
Format: Thesis-Master by Research
Language:English
Published: Nanyang Technological University 2021
Subjects:
Online Access:https://hdl.handle.net/10356/153784