AI game design in VR hunting
In the scenario of a VR hunting game, behaviour and autonomy of in-game animals are crucial in minimizing users’ uncomfortableness and maximizing their experience while gaming. AI design of a successful Non-Player Character (NPC) mainly depends on four major behaviour layers which include: Decision,...
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Format: | Thesis-Master by Research |
Language: | English |
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Nanyang Technological University
2021
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Online Access: | https://hdl.handle.net/10356/153784 |