Local status history based interpolation algorithm for networked racing game

This thesis addresses the problems of un-smooth vehicle movement and inconsistent views of the virtual world in network based racing games caused by network latency and bandwidth limitation. These problems significantly affect game experience of the players. We propose two methods to provide smoot...

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Bibliographic Details
Main Author: Niu, Junpeng
Other Authors: Zhou Suiping
Format: Thesis
Language:English
Published: 2009
Subjects:
Online Access:https://hdl.handle.net/10356/19302