Simulation of cellular automata on graphics processing units
Game of Life is a simple version of Cellular Automata which evolves from the ini- tial state and stops at a stable state when there is no further evolution. Flocking which depicts a behavior of a group of birds. CPU are not suitable for simulating a large size of data, because l...
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Format: | Final Year Project (FYP) |
Language: | English |
Published: |
2012
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Online Access: | http://hdl.handle.net/10356/48803 |