Cloud-assisted rendering support for mobile online gaming
The project was to develop a cloud gaming system prototype, using current available technologies, to offload bulk of the computations to the server. Thus, enabling thin clients to play graphics intensive games with ease. The project harnesses new advancement in web technologies, HTML5 and Javascript...
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Format: | Final Year Project (FYP) |
Language: | English |
Published: |
2014
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Online Access: | http://hdl.handle.net/10356/58950 |