Computational techniques for modeling non-player characters in games

Modeling of non-player characters (NPCs) is an important research area in the development of computer games. Autonomous NPCs by emulating the behavior of human beings, with realistic performance and believable affective variations, in simulated environment, make the games more challenging and enjoya...

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Bibliographic Details
Main Author: Feng, Shu
Other Authors: Tan Ah Hwee
Format: Thesis
Language:English
Published: 2014
Subjects:
Online Access:https://hdl.handle.net/10356/61817