Cloud-assisted rendering support for mobile online gaming (Part C)

The gaming industry has grown greatly in the recent times, especially so for mobile games. As such, we look at cloud gaming to overcome one of the major hurdles in games, hardware constraints. However, cloud gaming has its weaknesses such as being network dependent and losing out to regular games in...

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Bibliographic Details
Main Author: Seet, Ronald Seng Jian
Other Authors: Tang Xueyan
Format: Final Year Project (FYP)
Language:English
Published: 2015
Subjects:
Online Access:http://hdl.handle.net/10356/62585