Cloud-assisted rendering support for mobile online gaming (Part C)
Mobile online gaming has gained increasing popularity in recent years and has grown huge in market size. For mobile devices to have potentials for more and more complex and computation-demanding games and applications, one way is to shift heavy graphical rendering workloads from client-side to serve...
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Format: | Final Year Project (FYP) |
Language: | English |
Published: |
2016
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Online Access: | http://hdl.handle.net/10356/66659 |