Gamification and data analytics to reduce smartphone addiction

“Nomophobia” is the phobia of being out of mobile phone contact. This project is aimed at developing a proof-of-concept for using techniques of gamification and data analytics for addressing nomophobia. With the collection of these techniques, the project aims to motivate users to focus on other pro...

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Bibliographic Details
Main Author: Lal, Srishti
Other Authors: Ng Wee Keong
Format: Final Year Project (FYP)
Language:English
Published: 2017
Subjects:
Online Access:http://hdl.handle.net/10356/70482