An appearance-driven method for converting polygon soup building models for 3D geospatial applications

Polygon soup building models are fine for visualization purposes such as in games and movies. They, however, are not suitable for 3D geospatial applications which require geometrical analysis, since they lack connectivity information and may contain intersections internally between their parts. In t...

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Bibliographic Details
Main Authors: Chen, Kan, Johan, Henry, Erdt, Marius
Other Authors: School of Computer Science and Engineering
Format: Conference Paper
Language:English
Published: 2019
Subjects:
Online Access:https://hdl.handle.net/10356/83078
http://hdl.handle.net/10220/49739