An appearance-driven method for converting polygon soup building models for 3D geospatial applications
Polygon soup building models are fine for visualization purposes such as in games and movies. They, however, are not suitable for 3D geospatial applications which require geometrical analysis, since they lack connectivity information and may contain intersections internally between their parts. In t...
Main Authors: | Chen, Kan, Johan, Henry, Erdt, Marius |
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Other Authors: | School of Computer Science and Engineering |
Format: | Conference Paper |
Language: | English |
Published: |
2019
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Subjects: | |
Online Access: | https://hdl.handle.net/10356/83078 http://hdl.handle.net/10220/49739 |
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