Lightweight preprocessing and fast query of geodesic distance via proximity graph

Computing geodesic distance on a mesh surface efficiently and accurately is a central task in numerous computer graphics applications. In order to deal with high-resolution mesh surfaces, a lightweight preprocessing is a proper choice to make a balance between query accuracy and speed. In the prepr...

詳細記述

書誌詳細
主要な著者: Xin, Shiqing, Wang, Wenping, He, Ying, Zhou, Yuanfeng, Chen, Shuangmin, Tu, Changhe, Shu, Zhenyu
その他の著者: School of Computer Science and Engineering
フォーマット: Journal Article
言語:English
出版事項: 2019
主題:
オンライン・アクセス:https://hdl.handle.net/10356/85378
http://hdl.handle.net/10220/49218